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		<title>Types of Design: Identify What Kind Your Company Needs</title>
		<link>https://www.softdesign.com.br/en/blog/types-of-design-identify-what-kind-your-company-needs/</link>
					<comments>https://www.softdesign.com.br/en/blog/types-of-design-identify-what-kind-your-company-needs/#respond</comments>
		
		<dc:creator><![CDATA[Pâmela Seyffert]]></dc:creator>
		<pubDate>Thu, 17 Nov 2022 10:28:19 +0000</pubDate>
				<category><![CDATA[Digital Business]]></category>
		<category><![CDATA[UX/UI Design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[digital products]]></category>
		<category><![CDATA[ui design]]></category>
		<category><![CDATA[ux design]]></category>
		<guid isPermaLink="false">https://softdesign.com.br/en/?p=7070</guid>

					<description><![CDATA[<p>When we think of Design, the images that come to our mind are often of elegant objects, grand architectural constructions, futuristic works of art, and brands known worldwide. However, Design is not only about form: it is also about function and people&#8217;s experience. In the Development of digital products, Design appears in the interfaces of [&#8230;]</p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/types-of-design-identify-what-kind-your-company-needs/">Types of Design: Identify What Kind Your Company Needs</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>When we think of Design, the images that come to our mind are often of elegant objects, grand architectural constructions, futuristic works of art, and brands known worldwide. However, Design is not only about form: it is also about function and people&#8217;s experience.</p>



<p>In the Development of digital products, Design appears in the interfaces of applications, systems, and platforms; and in the journeys and user experiences. Did you know that the area also supports the inception of digital solutions and their commercialization?&nbsp;</p>



<p>In the following article, we will discuss concepts of some types of Design, in order to clarify the various functionalities of the area so that you can choose one that suits your business.</p>



<h4 class="wp-block-heading" id="h-the-design-gives-forms-to-ideas"><strong>The design gives forms to ideas</strong></h4>



<p>There are several currents and trends that propose to conceptualize Design. In the book Design – History, Theory and Practice of Product Design, the author Bernhard E. Bürdek points out that most people&#8217;s lives are no longer imaginable without design. &#8220;Design follows us from morning until night: at home, at work, in leisure, in education, in health, in sports, in the transport of people and goods, in the public environment – everything is configured consciously or unconsciously&#8221;, he defines.</p>



<p>For the author, we communicate with people and define social groups through products. To understand this idea, just think about Apple. Anyone who has a device from this brand ends up belonging to a certain social group. In fact, Apple uses this awareness to create targeted advertisement that talks to this audience and further strengthens the sense of being part of such a community.</p>



<p>The definition by Tai Hsuan-An, author of the book Design: Concepts and methods, completes that of Bürdek, but relates more to the work of the designer: &#8220;Design is simply the professional activity that involves the entire process of creating and developing products, in order to meet the needs of the population in favor of a better and more pleasant life. These products are extremely varied in size, function, utility, style, material, complexity, quantity and breadth.&#8221;</p>



<p>In other words, design has the function of giving form to ideas and being the basis for the creation of products and services that meet people&#8217;s needs. But after all, what are the most known types of design in the universe of digital products, and what is their importance in the innovation journey?</p>



<h4 class="wp-block-heading" id="h-form-function-experience-and-interface"><strong>Form, Function, Experience and Interface </strong></h4>



<p><strong>Graphic Design </strong>is present in a very visible way in our daily lives. Its functionality consists of applying the art of design in graphic pieces. In these projects, the <a href="https://softdesign.com.br/en/blog/the-designers-role-in-the-product-team/" target="_blank" rel="noreferrer noopener">Designer </a>creates solutions for digital and printed materials, which will be used in social networks, e-mail marketing, magazines, books, packaging, etc.</p>



<p>For this, it is necessary to have knowledge in visual communication, texts, typography, colors, layout and image editing software such as Photoshop, Illustrator and Canva. The main objective is to organize the most diverse information and convey a message that is clear, useful and interesting to the target audience.&nbsp;</p>



<p><strong>Web Design</strong> is also one of the types of design. This aspect is fully connected to the internet universe, focusing on the creation of digital interfaces for websites. In this area, knowledge in HTML and CSS is crucial; after all, Web Designers are responsible for creating online pages. In this sense, creating quality interfaces has to do with some non-aesthetic factors, such as the image size, which impacts: page loading speed, and layout flexibility, which concerns the responsiveness of the websites.</p>



<p>Additionally, there are other types of design focused on digital solutions, which are very important to ensure the best usability. This is the case with <strong>UX Design</strong>. When we talk about User Experience (UX), we bring the needs of users and businesses to the heart of the debate. Among the responsibilities of UX Designers is the understanding of the product user, for better creation of user journeys. This professional may also be responsible for writing explanatory texts that make up the solution, an area called UX Writing.</p>



<p>When it comes to User Interface (UI), the main concern is to create the screens of the digital product. In this area, UI Designers are responsible for defining colors, typography, composition, Information Architecture, Interaction Design and UI Guidelines (iOS and Android) so that users can use the products in a simple and intuitive way.</p>



<h4 class="wp-block-heading" id="h-think-like-a-designer"><strong>Think Like A Designer</strong></h4>



<p>We have already realized that in our routine we are impacted by design daily – both in physical and digital products – and that for the most different types of design there are the most varied forms of application. However, one area that we don&#8217;t always understand is Design Thinking. Much more than a buzzword in the technology world, this approach can be an excellent ally to solve problems and make important decisions that drive business evolution.</p>



<p>In the book Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation, <a href="https://www.linkedin.com/in/timbrownatlindkedin/" target="_blank" rel="noreferrer noopener">Tim Brown</a> points out that Design Thinking explores capabilities that we all have, but which are neglected by more conventional problem-solving practices. &#8220;Design Thinking depends on our ability to be intuitive, to recognize patterns, to construct ideas that have emotional and functional meaning, to express ourselves in ways other than words or symbols. Nobody wants to run a business based on feeling, intuition and inspiration, but relying too much on the rational and the analytical can be just as dangerous.&#8221;</p>



<p>In recent years, large companies and startups have adopted this approach in their creation processes, with the mission of improving solutions and seeking innovation. Design Thinking can be applied to the development of applications, systems and platforms, and if you are thinking of creating a digital product, you will certainly need to use it. However, exploring this universe alone can be risky. After all, the approach has specific tools and practices that require knowledge. At SoftDesign, we solve problems based on the designer&#8217;s way of thinking through Design Thinking. Thus, we seek to understand the user&#8217;s perspective to test ideas and ensure the creation of an ideal product.</p>



<h4 class="wp-block-heading" id="h-design-is-for-everyone"><strong>Design Is For Everyone</strong></h4>



<p>But we don&#8217;t use just Design Thinking. UX and UI Design also support us in various ways in our services. They are the starting point for investigating and understanding scenarios, problems and behaviors. Through them, we raise hypotheses, improve processes, create solutions and transform ideas into desirable products.</p>



<ul class="wp-block-list">
<li><a href="https://softdesign.com.br/en/services/product-conception/" target="_blank" rel="noreferrer noopener">Product Conception</a>: in this creative process, we use theories and knowledge such as Design Thinking, Design Sprint and Lean Startup to establish project goals, plan development and define investment.</li>



<li><a href="https://softdesign.com.br/en/services/product-experimentation/" target="_blank" rel="noreferrer noopener">Product Experimentation</a>: we put the idea of your solution in the hands of users to validate hypotheses and experiments. Thus, we help you to save time and ensure investment security.</li>



<li><a href="https://softdesign.com.br/en/services/software-development/" target="_blank" rel="noreferrer noopener">Software Development</a>: our <a href="https://softdesign.com.br/en/blog/the-structure-and-roles-of-a-product-team/" target="_blank" rel="noreferrer noopener">product team</a> has knowledge in UX, UI and Research, which allows us to create user-centered solutions. As a result, we deliver applications, systems and platforms with excellent usability.</li>



<li><a href="https://softdesign.com.br/en/services/consulting/" target="_blank" rel="noreferrer noopener">Consulting</a>: to improve your users&#8217; experience, we carry out diagnosis and implementation of strategic solutions focused on User Research, User Experience and User Interface.</li>
</ul>



<p>Now that you know, what types of designs need to be integrated into the development of your digital product, fill out the form below and talk to one of our experts. Together, we can shape your ideas.</p>



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</section><p>O post <a href="https://www.softdesign.com.br/en/blog/types-of-design-identify-what-kind-your-company-needs/">Types of Design: Identify What Kind Your Company Needs</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
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		<title>Assistive Technology and Inclusive Design: possible paths</title>
		<link>https://www.softdesign.com.br/en/blog/assistive-technology-and-inclusion-design-possible-paths/</link>
					<comments>https://www.softdesign.com.br/en/blog/assistive-technology-and-inclusion-design-possible-paths/#respond</comments>
		
		<dc:creator><![CDATA[Mira B. Hennemann]]></dc:creator>
		<pubDate>Thu, 21 Jul 2022 12:54:14 +0000</pubDate>
				<category><![CDATA[Innovation]]></category>
		<category><![CDATA[UX/UI Design]]></category>
		<category><![CDATA[assistive technology]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[inclusion]]></category>
		<category><![CDATA[inclusive design]]></category>
		<guid isPermaLink="false">https://softdesign.com.br/en/?p=6660</guid>

					<description><![CDATA[<p>There is a growing discussion about diversity and inclusion in several areas, especially considering that the world, naturally, is diverse and have multiple social groups. But the truth is that this path, within the technological field, has been a reality for a long time, especially for those who depend exclusively on technology to perform basic [&#8230;]</p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/assistive-technology-and-inclusion-design-possible-paths/">Assistive Technology and Inclusive Design: possible paths</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>There is a growing discussion about diversity and inclusion in several areas, especially considering that the world, naturally, is diverse and have multiple social groups. But the truth is that this path, within the technological field, has been a reality for a long time, especially for those who depend exclusively on technology to perform basic day-to-day activities. In this sense, Assistive Technology and Inclusive Design are possible paths.</p>
<p>However, talking about these topics leads us, almost automatically, to think about complex resources. Approaching these issues is basically exclusionary thinking, which makes undeniable realities and inequalities of the world invisible.</p>
<h4 id="Assistive-Technology" class="wp-block-heading">Assistive Technology</h4>
<p>In the field of education, for example, this subject permeates variable technological possibilities. When speaking about the concept of Assistive Technology*, we are referring to products, resources, methodologies, strategies, practices and services that aim to promote usability related to the activity and participation of people with disabilities, impairment or reduced mobility, aiming at their autonomy, independence, quality of life and social inclusion.</p>
<p>Only from this perspective is it possible to verify a range of opportunities to create and develop products and services for the benefit of people. In Brazil, the results made available by the 2010 Demographic Census carried out by the Brazilian Institute of Geography and Statistics (IBGE) &#8211; which sought to identify the visual, hearing, motor and intellectual disabilities of the Brazilian population &#8211; indicate that 45.6 million people, a value equivalent to 23.9% of the population, stated to have at least one of these deficiencies.</p>
<p>The expressiveness of the numbers presented by the IBGE (2010) reinforces the need for actions to redress inequality. The anthropologist and university professor, Débora Diniz (2007), establishes that &#8220;the challenge is to affirm disability as a lifestyle&#8221;, as it is still treated from stigmatizing stereotypes and pointed out as a personal drama instead of being seen as a matter of social equality.</p>
<h4 id="IT-as-an-agent-of-transformation" class="wp-block-heading">IT as an agent of transformation</h4>
<p>With regard to issues of social equality, the IT area has an important role and can serve as an agent of transformation. Professionals who work in creation and development can be concerned about turning diversity and inclusion into a magnifying glass that directs its attention to the most varied realities of society.</p>
<p>Understanding the paths that are already possible, within technology, and enabling the various forms of accessibility starting from digital transformation, where more and more software and hardware are being designed to facilitate the daily lives of all people, are the first steps to encourage accessible and truly inclusive digital products to be part of the world reality.</p>
<h4 id="Inclusive-Design" class="wp-block-heading">Inclusive Design</h4>
<p>Within the field of Design studies, considering the importance of aiming at the inclusion of social diversity, its variations and encompassing capacities, needs and aspirations &#8211; without special adaptation or specialized application of products and services &#8211; falls into the Inclusive Design perspective (CLARKSON et al, 2007).</p>
<p>This concept applied to the development of products and services &#8220;brought awareness about the importance of design for the inclusion of people with disabilities&#8221; (BISPO, 2018), in the same way that it can affect changing mentalities and fighting stigmatizing stereotypes. These not only concern people with disabilities, but the entire population that is excluded or segregated by the development of projects that do not aim at reflecting on their existence even before the stage of ideation of a digital product.</p>
<h4 id="Existing-resources" class="wp-block-heading">Existing resources</h4>
<p>It is important to remember the existing resources that make products more intelligent, accessible and inclusive, such as voice recognition technology. This technology allows automation by voice command and facilitates the control of machines and equipment by people with mobility limitations.</p>
<p>Another example is the structuring of forms that have easily identifiable fields and possible interaction for visually impaired or blind users. These forms should also validate the relevance of questioning the user about more personal information, such as gender identity and sexual orientation. The latter, being necessary for the information one wants to obtain, need to contemplate human diversity and make it possible for people to feel comfortable and not be induced to mark options by mere bureaucracy and by binary logics of existence.</p>
<p>In general, all these issues are part of the structuring and development of resources oriented towards diversity and inclusion, and that promote humanization, recognition and emancipation through technological resources, made by people for people. We need to continually evolve them, encouraging teams to question how diverse and inclusive the digital products and services they create are.</p>
<hr />
<p><em>*Concept defined by the Technical Assistance Committee (Comitê de Ajudas Técnicas &#8211; CAT) of the Brazilian Ministry of Science and Technology (2007).</em></p>
<p><em>Bispo, R. J. C. L. (2018). Design contra o estigma (PhD Thesis, Universidade de Aveiro). Available at https://ria.ua.pt/handle/10773/24793</em></p>
<p><em>Diniz, D. (2007). O que é deficiência. São Paulo, Brazil: Brasiliense.</em></p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/assistive-technology-and-inclusion-design-possible-paths/">Assistive Technology and Inclusive Design: possible paths</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
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		<title>The Ten Principles of Design</title>
		<link>https://www.softdesign.com.br/en/blog/the-ten-principles-of-design/</link>
					<comments>https://www.softdesign.com.br/en/blog/the-ten-principles-of-design/#respond</comments>
		
		<dc:creator><![CDATA[Mira B. Hennemann]]></dc:creator>
		<pubDate>Tue, 14 Jun 2022 15:56:17 +0000</pubDate>
				<category><![CDATA[Product Conception]]></category>
		<category><![CDATA[UX/UI Design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dieter rams]]></category>
		<category><![CDATA[gui bonsiepe]]></category>
		<category><![CDATA[ui design]]></category>
		<category><![CDATA[ux design]]></category>
		<guid isPermaLink="false">https://softdesign.com.br/en/?p=6608</guid>

					<description><![CDATA[<p>Defining good design is not an easy task. Determining specifically what Design is for the other members of a product team or for anyone who has other professional experiences is, in itself, a recurring challenge for those working in this field of study. Thus, before approaching the principles of good design, it is important to [&#8230;]</p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/the-ten-principles-of-design/">The Ten Principles of Design</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Defining good design is not an easy task. Determining specifically what Design is for the other members of a <a href="https://softdesign.com.br/en/blog/the-structure-and-roles-of-a-product-team/" target="_blank" rel="noopener">product team</a> or for anyone who has other professional experiences is, in itself, a recurring challenge for those working in this field of study.</p>
<p>Thus, before approaching the principles of good design, it is important to cite the contribution of the German designer and theorist <a href="https://en.wikipedia.org/wiki/Gui_Bonsiepe" target="_blank" rel="noopener">Gui Bonsiepe</a> (2011, p. 21)*. He defines it from a humanist perspective, understanding it as &#8220;the exercise of design activities in order to interpret the needs of social groups and develop viable, emancipatory proposals in the form of material and semiotic artifacts&#8221;.</p>
<p><div id="attachment_6614" style="width: 566px" class="wp-caption aligncenter"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-6614" class="wp-image-6614 size-full" src="https://softdesign.com.br/en/wp-content/uploads/2022/06/gui_bonsiepe.jpg" alt="Gui Bonsiepe - SoftDesign" width="556" height="416" srcset="https://www.softdesign.com.br/en/wp-content/uploads/2022/06/gui_bonsiepe.jpg 556w, https://www.softdesign.com.br/en/wp-content/uploads/2022/06/gui_bonsiepe-528x395.jpg 528w" sizes="(max-width: 556px) 100vw, 556px" /><p id="caption-attachment-6614" class="wp-caption-text"><em>Gui Bonsiepe. Source: https://estacaoq.com.br/2019/2019/01/24/astronauta/.</em></p></div></p>
<h4 id="Less-But-Better" class="wp-block-heading">Less But Better</h4>
<p>From this perspective, the field is understood as resource-oriented to the process of identifying and solving demands, as well as to the potential for individual and social development.</p>
<p>With this in mind, and understanding its role as a design tool that permeates the stages from <a href="https://softdesign.com.br/en/services/product-conception/" target="_blank" rel="noopener">Product Conception</a> to the final realization of a product, understanding the principles of good design is the first step to developing more consistent, viable ideas that have a sense of existence and meet the needs of real people.</p>
<p><a href="https://en.wikipedia.org/wiki/Dieter_Rams" target="_blank" rel="noopener">Dieter Rams</a>, a German designer known for his contributions to the products of the <a href="https://us.braun.com/en-us/" target="_blank" rel="noopener">company Braun</a> and the iconic phrase &#8220;less, but better&#8221;, was also responsible for defining the <a href="https://www.amazon.com.br/Dieter-Rams-Principles-Good-Design/dp/3791383663" target="_blank" rel="noopener">Ten Principles of Design</a>. Its purpose was to qualitatively evaluate any design product, be it a physical product or a digital interface product.</p>
<p><div id="attachment_6615" style="width: 1310px" class="wp-caption aligncenter"><img decoding="async" aria-describedby="caption-attachment-6615" class="wp-image-6615 size-full" src="https://softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams.jpg" alt="Dieter Rams - SoftDesign" width="1300" height="731" srcset="https://www.softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams.jpg 1300w, https://www.softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams-1000x562.jpg 1000w, https://www.softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams-702x395.jpg 702w, https://www.softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams-640x360.jpg 640w, https://www.softdesign.com.br/en/wp-content/uploads/2022/06/dieter_rams-768x432.jpg 768w" sizes="(max-width: 1300px) 100vw, 1300px" /><p id="caption-attachment-6615" class="wp-caption-text"><em>Dieter Rams. Source: https://designwanted.com/design/dieter-rams/.</em></p></div></p>
<p>According to Rams, the <strong>Ten Principles of Design</strong> are:</p>
<p><strong>1 &#8211; Is Innovative</strong></p>
<p>The first principle is established from the ability of a product to keep itself in constant evolution and to walk in parallel with technological development. Consequently, good design is characterized as <strong>innovative</strong>.</p>
<p><strong>2 – Makes a product useful</strong></p>
<p>The second principle is how much this design <strong>makes a product useful,</strong> being responsible for not only aesthetic criteria, but also functional and psychological ones. Here the emphasis is on its usefulness and the reasons why this product was designed.</p>
<p><strong>3 &#8211; Is aesthetic</strong></p>
<p>Even so, it is understood that aesthetic quality is also influential in the acquisition and use of a particular product. While guaranteeing functional quality, the third principle of good design is identified as <strong>aesthetic</strong>.</p>
<p><strong>4 – Makes a product understandable</strong></p>
<p>In addition, it should also clarify the product&#8217;s structure objectively and boost user intuition. Thus, as the fourth principle, design also<strong> helps in understanding the product</strong>.</p>
<p><strong>5 &#8211; Is unobtrusive</strong></p>
<p>The fifth principle is related to ensuring that the product is <strong>discreet</strong>, insofar as, despite the aesthetic aspect mentioned above, products are not decorative objects and must serve a purpose.</p>
<p><strong>6 &#8211; Is honest</strong></p>
<p>The sixth principle is related to its <strong>honesty</strong>, that is, it should not manipulate the consumer in order to sell something that it is not.</p>
<p><strong>7 &#8211; Is long-lasting</strong></p>
<p>Heading in a direction against the discard system and culture currently adopted by society, the seventh principle refers to the timeless potential that a given product has, with it being considered <strong>long-lasting</strong>.</p>
<p><strong>8 – Is thorough down to the last detail</strong></p>
<p>This long-lasting quality is also linked to the care and precision in details, with no unnecessary information being inserted by chance. Thus, the eighth principle of design is to be <strong>thorough down to the last detail</strong>.</p>
<p><strong>9 &#8211; Is environmentally friendly</strong></p>
<p>Knowing that such principles are intended for applications to physical and digital interface products, Dieter Rams also understands that design is<strong> sustainable</strong> and plays an important role in caring for the environment, configuring it as the ninth principle.</p>
<p><strong>10 &#8211; Is as little as possible</strong></p>
<p>For the last principle, we have the definition of <strong>simplicity</strong>, understanding that less is more by focusing only on what is essential. Design does not stand out from the purpose of use, but contributes to the purpose being emphatic and providing a unique experience.</p>
<h4 id="strong-Inclusion-and-diversity-are-essential-strong" class="wp-block-heading"><strong>Inclusion and diversity are essential</strong></h4>
<p>In addition to Dieter Rams&#8217; considerations, it is worth mentioning that good design cannot be achieved without inclusion and diversity. The lack of resources given to this theme not only negatively affects the products &#8211; which end up not being suitable for the breadth of the audience to which they would be destined &#8211; but also within the institutions themselves. It is necessary to think about this diversity of professionals who bring different perspectives to the support and technological development of new products.</p>
<p>Soon, I will publish a number of articles on the topic of Inclusion and Diversity in Digital Products. Stay tuned!</p>
<p><em>*Bonsiepe, G. (2011). <strong>Design, cultura e sociedade </strong>(Design, culture and society). São Paulo, Brazil: Blucher.</em></p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/the-ten-principles-of-design/">The Ten Principles of Design</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
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		<title>The Designer´s Role in The Product Team</title>
		<link>https://www.softdesign.com.br/en/blog/the-designers-role-in-the-product-team/</link>
					<comments>https://www.softdesign.com.br/en/blog/the-designers-role-in-the-product-team/#respond</comments>
		
		<dc:creator><![CDATA[Pâmela Seyffert]]></dc:creator>
		<pubDate>Thu, 02 Jun 2022 10:44:04 +0000</pubDate>
				<category><![CDATA[Digital Business]]></category>
		<category><![CDATA[Product Conception]]></category>
		<category><![CDATA[UX/UI Design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[digital businesses]]></category>
		<category><![CDATA[digital products]]></category>
		<category><![CDATA[product conception]]></category>
		<category><![CDATA[product team]]></category>
		<category><![CDATA[ui design]]></category>
		<category><![CDATA[ux design]]></category>
		<guid isPermaLink="false">https://softdesign.com.br/en/?p=6591</guid>

					<description><![CDATA[<p>In the third article in the series on digital product teams, we will cover the role of the Designer. Our objective is to explain why it is important to have a person focused on design and the impact of this work on the team&#8217;s results. To this end, we gathered the main questions we received [&#8230;]</p>
<p>O post <a href="https://www.softdesign.com.br/en/blog/the-designers-role-in-the-product-team/">The Designer´s Role in The Product Team</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In the third article in the series on digital product teams, we will cover the role of the Designer. Our objective is to explain why it is important to have a person focused on design and the impact of this work on the team&#8217;s results. To this end, we gathered the main questions we received on the subject and formulated answers with our experts.</p>
<p>The <a href="https://softdesign.com.br/en/blog/the-structure-and-roles-of-a-product-team/" target="_blank" rel="noopener">first article</a> in this series explored the profiles, roles, and expertise needed in a product team. The <a href="https://softdesign.com.br/en/blog/the-product-owners-role-in-the-product-team/" target="_blank" rel="noopener">second article</a> delved into the Product Owner (PO) universe to understand his role in the development journey. To end the series, in the next article we will address the role of Developers and Testers.</p>
<h4 id="Why-do-we-need-Designers" class="wp-block-heading">Why do we need Designers?</h4>
<p>A decade ago, it was rare to see designers working with technology teams to build software. So, what happened since then that made the role of the Designer become so fundamental?</p>
<p>The truth is that the reality in the IT universe has changed a lot in the last decade. Some of these changes are:</p>
<ul>
<li>Popularization of technologies;</li>
<li>The exponential increase in the supply of digital products on the market, and in competition between them;</li>
<li>Users easily switch from one product to another and reduced overall brand loyalty;<br />The growth of social networks and communities of influence leads people to adopt and &#8220;cancel&#8221; products quickly.</li>
</ul>
<p>These changes have made users more demanding: today <strong>they expect a better experience</strong>. People want quick responses, easy access to information, uncomplicated processes, consistency across a brand&#8217;s various channels, and a clear and inspirational value proposition.</p>
<p>In the past, in a market with few solutions, Design focused on UX (User Experience) emerged as a differentiator on which very innovative brands relied to seek growth. Today, in a market full of products and demanding customers, design has become essential for a successful product.</p>
<h4 id="Is-design-8217-s-purpose-to-make-products-more-beautiful" class="wp-block-heading">Is design&#8217;s purpose to make products more beautiful?</h4>
<p>Actually, <strong>Design is much more than that</strong>. Since the discipline began to develop in the so-called Modern Design, from the <a href="https://en.wikipedia.org/wiki/Bauhaus" target="_blank" rel="noopener">Bauhaus</a> period, there is a definition that design should be concerned with two inseparable issues: <strong>form and function</strong>.</p>
<p>Within the concept of form, there is indeed the aesthetic component, where beauty is part of the concerns. However, design is also concerned with function:</p>
<ul>
<li>How will the product be used?</li>
<li>What is it for?</li>
<li>Does it meet a real need?</li>
<li>Is it convenient to use?</li>
<li>Is it satisfying to use?</li>
</ul>
<p>In other words, Design is not about beautifying a product, but about <strong>planning it so that it is both aesthetically and functionally pleasing</strong>. For Mira Hennemann, UX/UI Designer at SoftDesign, &#8220;design is understood as a project tool that enhances individual and social development, based on the identification and solution of problems; in the same way that it emancipates users from the use of these digital products on a daily basis&#8221;.</p>
<h4 id="UI-Designer-or-UX-Designer-What-do-I-need" class="wp-block-heading">UI Designer or UX Designer: What do I need?</h4>
<p>This very important question leads us to clarify the different areas of Design. The discipline is very broad and includes everything from designing industrial products to creating posts for Instagram, for example. Therefore, it is common not to know exactly what we need.</p>
<p>In a digital product, the subareas of Design that matter most are:</p>
<p><strong>UI Design</strong> – is the part that is concerned with creating the interface. In the most common software, the interfaces are screens, but nowadays there are other types, such as voice interfaces. Within this area, we have:</p>
<ul>
<li><strong>Colors, Typography and Composition</strong> – everything in the interface needs to be thought out in order to convey the message we want because the elements have meaning and impact! A well-known example is an increase in clicks on an e-commerce purchase button, depending on the color of that button.</li>
<li><strong>Information Architecture</strong> – how to organize the elements and the contents in the interface, with hierarchy, structure, etc., so that the user understands what he sees and finds what he needs.</li>
<li><strong>Interaction Design</strong> – focused on user interaction, including issues such as success and error feedback, the possibility to undo actions, etc.</li>
<li><strong>UI Guidelines</strong> – are guides to be followed so that the user can use the product in a specific environment. For example, iPhone and Android users have very different guidelines!</li>
</ul>
<p><strong>UX Design</strong> – is the part concerned about the user&#8217;s experience with the product, including:</p>
<ul>
<li><strong>Value Proposition</strong> – does the product we are going to build solve a real problem for the customer? Does the customer see enough value in this product to use it?</li>
<li><strong>User</strong> – who is our user and how does the product fit into their routine?</li>
<li><strong>Journey</strong> – what is the customer&#8217;s path when using the product, from the moment he discovers the product? What touchpoints does he have with the product on this journey and how do those touchpoints affect his satisfaction?</li>
<li><strong>Onboarding</strong> – how are we going to help customers in their first experience with the product?</li>
<li><strong>Retention</strong> – what mechanisms do we need for the customer to continue using our product?</li>
<li><strong>UX Writing</strong> – is concerned with writing explanatory texts and messages displayed to the user.</li>
</ul>
<p><strong>User Research</strong> &#8211; is the area dealing with research and data collection, including but not limited to:</p>
<ul>
<li><strong>Interviews</strong> – a technique for collecting data through a structured conversation with users.</li>
<li><strong>Observation</strong> – a technique for collecting data by observing users in their real environment.</li>
<li><strong>Usability Testing</strong> – a technique for testing and collecting feedback on the product.</li>
</ul>
<p>It is worth noting that these areas are not completely independent; they interact and influence each other. For example, UI is a part of UX, and UX is not defined without Research. The separation is more for instructive purposes, to help organize all topics of interest.</p>
<p>In addition to these areas, there are still other areas of Design that can be important for a digital product, but that is <strong>not part of the product team</strong>. For example:</p>
<p><strong>Brand Design</strong> – if you are creating a product, you may also need a branding effort, which includes designing the brand&#8217;s symbols or logo.</p>
<p><strong>Design of material for product marketing</strong> – if you are going to promote your product in the market, you will also need a designer to create advertising material, campaigns, and sales or product presentation materials.</p>
<h4 id="How-does-a-designer-affect-the-product" class="wp-block-heading">How does a designer affect the product?</h4>
<p>The expected result of the Design work is to improve the following product factors:</p>
<ul>
<li><strong>Usefulness:</strong> Is the product useful and connected to the real needs of users?</li>
<li><strong>Value:</strong> Does the product offer something of value to the customer?</li>
<li><strong>Findability:</strong> Can the user understand the product proposal and find its usefulness?</li>
<li><strong>Usability:</strong> Can the user use the product to achieve his/her purposes?</li>
<li><strong>Accessibility:</strong> Can users with permanent or temporary limitations also access the product&#8217;s utilities?</li>
<li><strong>Reliability:</strong> Do people believe in the product, and trust that it will deliver what it promises?</li>
<li><strong>Desirability:</strong> what emotions does the product evoke in those who use it? Do users have positive emotions that make them want the product?</li>
</ul>
<h4 id="Can-the-designer-work-only-on-the-definition-of-the-product" class="wp-block-heading">Can the designer work only on the definition of the product?</h4>
<p>This is a question we&#8217;ve been asked a few times. Why does the Design person need to be part of the team? Why can&#8217;t the Design person act just at the beginning, &#8220;create the UX&#8221;, with the product team then following the definitions throughout the development?</p>
<p>Well, actually, the design doesn’t &#8220;create&#8221; the UX. What the Design person initially does is propose a solution that he or she believes is adequate. Experience, however, is what the user actually experiences when using the product.</p>
<p>This is where the iterative nature of product development comes into play: a first version is put to use or tested with a small group of users; feedback is collected, and the product is tweaked to improve the experience.</p>
<p>Therefore, the Design person has a continuous role, iterating and continuously evolving the user experience proposition, in addition to creating the UI of new functionalities. According to Pricila Sales, UX Designer at SoftDesign, among the principles and practices of a designer we have strategic performance, which goes far beyond the initial stage of definition. &#8220;We continually seek to identify opportunities, as well as to promote the construction of products that allow a good consumer experience and that provide prominence, generating value for the business&#8221;, she emphasizes.</p>
<h4 id="How-is-the-daily-life-of-the-Design-person-in-the-product-team" class="wp-block-heading">How is the daily life of the Design person in the product team?</h4>
<p>The Design person works very closely with the Product Management person. This duo works together all the time in activities such as:</p>
<ul>
<li>User research and testing;</li>
<li>Analysis and proposition of solutions;</li>
<li>Meetings with the team to refine and debate the proposed solutions;</li>
<li>Testing of solutions, creating prototypes, improving them through validation, and testing with stakeholders and users.</li>
</ul>
<p>Each planned solution then needs to be detailed, which requires some solitary work in which the Design person will structure:</p>
<ul>
<li>Flows, to analyze and propose the interaction;</li>
<li>High-fidelity prototypes, which represent the UI, with all the details, such as sizes, spacing, colors, messages, etc.</li>
</ul>
<p>In addition, Designers work closely with the team during the development sprint, actively participating in day-to-day activities to clear up doubts and, mainly, to reconcile the proposed Design with the restrictions and possibilities of technology.</p>
<h4 id="One-designer-or-multiple-designers" class="wp-block-heading">One designer or multiple designers?</h4>
<p>To conclude, the last question that we will answer is about the number and specialty of Designers that should compose your product team. In an early-stage product, when only one team is working and you have up to five engineers involved, one design person is likely able to meet the demand. This number is a proportion that is accepted in the market, according to the <a href="https://www.nngroup.com/articles/ux-developer-ratio/" target="_blank" rel="noopener">NN Group&#8217;s survey</a>. Also, at this stage the Design person will probably be a generalist, accumulating UI, UX, and Research tasks.</p>
<p>However, as the product evolves, the team will grow and complexity will increase. Therefore, it is normal not only to increase the number of designers but also to start working with people specialized in each area.</p>
<h4 id="Designers-at-SoftDesign" class="wp-block-heading">Designers at SoftDesign</h4>
<p>In our work process, designers participate in the <a href="https://softdesign.com.br/en/services/product-conception/" target="_blank" rel="noopener">Conception</a> of new products and throughout the life cycle of <a href="https://softdesign.com.br/en/services/software-development/" target="_blank" rel="noopener">Development</a>, performing activities focused on UX, UI, and Research. At SoftDesign, our main mission is to deliver products that will be used, loved and that generate value and in order to achieve this, design work is essential.</p>
<p>If you need help creating useful and desirable products, proposing user experiences, and developing successful products, please contact us using the form below. Together, we will connect technology, design, and strategy!</p>


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</section><p>O post <a href="https://www.softdesign.com.br/en/blog/the-designers-role-in-the-product-team/">The Designer´s Role in The Product Team</a> apareceu primeiro em <a href="https://www.softdesign.com.br/en">SoftDesign</a>.</p>
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